Hands-On With ‘Hitman: Absolution’
I had the chance to play this game at a private press event during NYCC and it absolutely blew my mind. There was one particular scenario where the game’s lead producer, Hakan Abrak, told me that there were twelve different ways to go about killing my target, and pulling off each unique kill would unlock bonuses within the game. I could go the run-and-gun route, set up a drug deal and plant a bomb at the meet-up spot, or even track down the target’s drug dealer and lace the drugs with the poison from a fish that can be found at a market somewhere in the level. Crazy shit!
What I liked most was the fact that the game never held my hand. There are no on-screen prompts or off-screen narrators telling you how to reach your goals. All you get is a little marker on a map, but it’s up to you to figure out how to get there. Hakan explained to me that the team at IO Interactive wanted this game to let you live out the fantasy of actually being a hired killer. With that in mind, it’s up to the player to become as immersed in the fantasy world as little or as much as they wish. You can probably clear the game by just luring all your targets away to a quite spot for a stealth kill, but paying close attention to your surroundings and the habits of those around you will definitely be way more rewarding.
Here’s a video showing of just a few the ways you can dispatch of your targets:

One big part of the Hitman series has always been the costumes. Kill a dude, rock their outfit, and blend in. For example: you can kill a gardener, wear his duds, then sneak into the greenhouse attached to a mansion, but gardeners aren’t allowed inside the mansion itself and will be removed by force, so you can either kill a guard and steal their outfit (but raise suspicion among other guards who don’t recognize you), or take out the chef and wear his threads. No one ever suspects the chef!
Here’s a video highlighting a few of the costume changes Agent 47 will make when Hitman: Absolution hits shelves on November 20, 2012 for PS3, Xbox 360, and PC.

Pre-order: Hitman: Absolution (Professional Edition)

Hands-On With ‘Hitman: Absolution’

I had the chance to play this game at a private press event during NYCC and it absolutely blew my mind. There was one particular scenario where the game’s lead producer, Hakan Abrak, told me that there were twelve different ways to go about killing my target, and pulling off each unique kill would unlock bonuses within the game. I could go the run-and-gun route, set up a drug deal and plant a bomb at the meet-up spot, or even track down the target’s drug dealer and lace the drugs with the poison from a fish that can be found at a market somewhere in the level. Crazy shit!

What I liked most was the fact that the game never held my hand. There are no on-screen prompts or off-screen narrators telling you how to reach your goals. All you get is a little marker on a map, but it’s up to you to figure out how to get there. Hakan explained to me that the team at IO Interactive wanted this game to let you live out the fantasy of actually being a hired killer. With that in mind, it’s up to the player to become as immersed in the fantasy world as little or as much as they wish. You can probably clear the game by just luring all your targets away to a quite spot for a stealth kill, but paying close attention to your surroundings and the habits of those around you will definitely be way more rewarding.

Here’s a video showing of just a few the ways you can dispatch of your targets:

One big part of the Hitman series has always been the costumes. Kill a dude, rock their outfit, and blend in. For example: you can kill a gardener, wear his duds, then sneak into the greenhouse attached to a mansion, but gardeners aren’t allowed inside the mansion itself and will be removed by force, so you can either kill a guard and steal their outfit (but raise suspicion among other guards who don’t recognize you), or take out the chef and wear his threads. No one ever suspects the chef!

Here’s a video highlighting a few of the costume changes Agent 47 will make when Hitman: Absolution hits shelves on November 20, 2012 for PS3, Xbox 360, and PC.

Pre-order: Hitman: Absolution (Professional Edition)
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