Action and Horror Characters Turn Cutesy Manga

Artist Matsuda Yuusuke turned the likes of Hellraiser, Hellboy, Alien, Robocop, Predator, and Terminator, into some really cute manga characters. Funny how badass these dudes and franchises all are and how rather cute Yuusuke turned them. Comic pages from the artist can be found here and here on the Predator manga, though the dialogue is written in Japanese.

(via iO9)

Alien Fan Zine Xineomorph Now Taking Submissions
A buddy of mine is constructing an Alien fan zine, based off of the Alien film franchise, which includes Alien, Aliens, Alien 3, Alien: Resurrection  and Prometheus. He’s collecting different pieces of art, comics, essays, writing, and anything in between to publish a zine dedicated to the series titled Xineomorph.
Dave also needs submissions! Anyone who would like to be featured in this cool zine can email Dave directly at Xineomorph@gmail.com. Submissions are due by sometime in October. The earlier the better. Expect some of us folks at Albotas to be involved as well!

Alien Fan Zine Xineomorph Now Taking Submissions

A buddy of mine is constructing an Alien fan zine, based off of the Alien film franchise, which includes Alien, Aliens, Alien 3, Alien: Resurrection  and Prometheus. He’s collecting different pieces of art, comics, essays, writing, and anything in between to publish a zine dedicated to the series titled Xineomorph.

Dave also needs submissions! Anyone who would like to be featured in this cool zine can email Dave directly at Xineomorph@gmail.com. Submissions are due by sometime in October. The earlier the better. Expect some of us folks at Albotas to be involved as well!

Top 25 Movie Posters of All Time…

Not picked by ALBOTAS or yours truly, but picked by the folks of Creative Bloq. This is a fantastic read if you would like to know a bit about the posters and design processes themselves. It’s also fun to attempt to guess what’s on the list (Hint: They’re all iconic films). My personal favorites are Raiders of the Lost Ark and Blade Runner.

The list also had some comments from pro graphics designers who decided to chime in. Very interesting stuff — check the list out here!

Donkey Kong, Recreated with Pop Culture

Artist BazNet has created these cool Donkey Kong re-imaginings by taking different characters of pop culture and splashing them into the original DK arcade game. Up top we’ve got Star Wars, Alien, Batman, Doctor Who, Adventure Time, and a couple of other recreations, taking the places of Mario (or Jumpman, really) and Donkey Kong, and changing the color schemes to match Hoth, the Land of Ooo, and wherever else. You can buy some of these as t-shirts from the artist’s RedBubble.

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Aliens Crucible: Animations from Danny on Vimeo.

Character Animations for Canceled Aliens RPG

At one point Obsidian Entertainment, Developer of Fallout: New Vegas, were working on an Aliens RPG known as Aliens Crucible.

Between this and what became of Aliens: Colonial Marines, I have very little hope for the IP. At least I can drown my hopes of what might have been with the largely underrated RTS Aliens vs Predator: Extinction.

Check It: More Gaming on Albotas
Buy It: Alien Vs Predator: Extinction
Critics Consensus: Aliens: Colonial Marines
Today saw the release of the Aliens title everyone has been waiting for since forever. I’m not too sure why so many people were excited for Aliens: Colonial Marines at all, considering the previous entries published by Sega weren’t so great, plus the title just looks like another generic space marine video game. But hey, it had a sweet ass collector’s edition release and it has the title “Aliens,” in it, so I guess that was enough to intrigue the lot of gamers.
Reviews came out and I think it’s safe to say that critics didn’t really have a mixed message here, as most major gaming sites have pretty much bashed this game to bits. ”It’s empty and nostalgic, meticulous and dated. More importantly, it’s hands-off. Like a museum, Colonial Marines is at its best when you’re admiring the view. The moment you attempt to reach out to interact you’re met with a barrier, reminding you that you’re there to look, not to touch.” - Hollander Cooper, GamesRadar
"The problem lies with the aliens themselves; they’re not smart enough to hunt in packs or take you by surprise, they just wilfully hurl themselves in front of your short, controlled bursts. There’s never a feeling of being outwitted or outmanoeuvred, just outraged that you’ve sat down to take on some deadly xenos in one of sci-fi’s most iconic settings and somehow ended up in the equivalent of a clunky, coin-operated shooting gallery." - Tristan Ogilvie, IGN 
“Take away the Aliens license, and you’ve got a shooter that has no reason to exist.” - Jeff Cork, GameInformer
“Unlike the movies, which relied on atmosphere, ominous sounds, and sharp surprises to frighten the bejeezus out of you, the life of these space marines is far more Doom-like. Xenomorphs in the story campaign don’t stalk you — they just lunge, which negates what made them so scary in the first place. Replace them with velociraptors, zombies, or demons, and you’d have essentially the same game.” - Chuck Osborn, Official Xbox Magazine
“If Gearbox’s quality scale has Borderlands 2 at one end and Duke Nukem at the other, Colonial Marines sits somewhere in the middle.” - Leon Hurley, Official PlayStation Magazine UK
“Aliens: Colonial Marines famously considers itself the canonical sequel to Aliens, but the quality of its campaign reduces such a claim to little more than arrogant posturing, as this bumbling fan fiction dares compare itself to one of the most respected science fiction horror films of the 20th century. It barely deserves a comparison with Battlefield Earth. Clocking in at just under five hours, and containing very little in the way of actual story, Colonial Marines quickly establishes itself as nowhere near notable enough to be the ‘true sequel’ it claims to be.” - Jim Sterling, Destructoid
Bottom line: Don’t fucking play this game. It’s generic, the A.I. is absolutely retarded, the graphics are acceptable at best, and it’s got an extremely short campaign experience that ends with a terribly anti-climatic ending. The only thing Colonial Marines has going for it is its use of “Aliens,” in its title, which should be the only reason why anyone would glance at this in the first place. Fans of the series may overcome a nostalgic feeling for the franchise, but it’s safe to say this isn’t even worthy of a thought.
Oh, and it should also be noted that EGM has the sole positive review I’ve seen of this title.
"All things considered, Colonial Marines is a consistently solid, occasionally spectacular shooter that does more than enough to honor the Alien name. It was going to be a tough task from the onset, but despite a ton of potential pitfalls for the talented team at Gearbox, they’ve gone a long way toward reminding us that, for folks who love the craft of building great games, the best challenges only seem impossible. Like most successful license-based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story-driven co-op experiences to date. The concept definitely has room to grow, but as maiden voyages go, Colonial Marines is a clear winner.” - Brandon Justice, EGM
Okay, Brandon. Okay.

Critics Consensus: Aliens: Colonial Marines

Today saw the release of the Aliens title everyone has been waiting for since forever. I’m not too sure why so many people were excited for Aliens: Colonial Marines at all, considering the previous entries published by Sega weren’t so great, plus the title just looks like another generic space marine video game. But hey, it had a sweet ass collector’s edition release and it has the title “Aliens,” in it, so I guess that was enough to intrigue the lot of gamers.

Reviews came out and I think it’s safe to say that critics didn’t really have a mixed message here, as most major gaming sites have pretty much bashed this game to bits. 

It’s empty and nostalgic, meticulous and dated. More importantly, it’s hands-off. Like a museum, Colonial Marines is at its best when you’re admiring the view. The moment you attempt to reach out to interact you’re met with a barrier, reminding you that you’re there to look, not to touch.” - Hollander Cooper, GamesRadar

"The problem lies with the aliens themselves; they’re not smart enough to hunt in packs or take you by surprise, they just wilfully hurl themselves in front of your short, controlled bursts. There’s never a feeling of being outwitted or outmanoeuvred, just outraged that you’ve sat down to take on some deadly xenos in one of sci-fi’s most iconic settings and somehow ended up in the equivalent of a clunky, coin-operated shooting gallery." - Tristan Ogilvie, IGN 

Take away the Aliens license, and you’ve got a shooter that has no reason to exist.” - Jeff Cork, GameInformer

Unlike the movies, which relied on atmosphere, ominous sounds, and sharp surprises to frighten the bejeezus out of you, the life of these space marines is far more Doom-like. Xenomorphs in the story campaign don’t stalk you — they just lunge, which negates what made them so scary in the first place. Replace them with velociraptors, zombies, or demons, and you’d have essentially the same game.” - Chuck Osborn, Official Xbox Magazine

If Gearbox’s quality scale has Borderlands 2 at one end and Duke Nukem at the other, Colonial Marines sits somewhere in the middle.” - Leon Hurley, Official PlayStation Magazine UK

Aliens: Colonial Marines famously considers itself the canonical sequel to Aliens, but the quality of its campaign reduces such a claim to little more than arrogant posturing, as this bumbling fan fiction dares compare itself to one of the most respected science fiction horror films of the 20th century. It barely deserves a comparison with Battlefield EarthClocking in at just under five hours, and containing very little in the way of actual story, Colonial Marines quickly establishes itself as nowhere near notable enough to be the ‘true sequel’ it claims to be.” - Jim Sterling, Destructoid

Bottom line: Don’t fucking play this game. It’s generic, the A.I. is absolutely retarded, the graphics are acceptable at best, and it’s got an extremely short campaign experience that ends with a terribly anti-climatic ending. The only thing Colonial Marines has going for it is its use of “Aliens,” in its title, which should be the only reason why anyone would glance at this in the first place. Fans of the series may overcome a nostalgic feeling for the franchise, but it’s safe to say this isn’t even worthy of a thought.

Oh, and it should also be noted that EGM has the sole positive review I’ve seen of this title.

"All things considered, Colonial Marines is a consistently solid, occasionally spectacular shooter that does more than enough to honor the Alien name. It was going to be a tough task from the onset, but despite a ton of potential pitfalls for the talented team at Gearbox, they’ve gone a long way toward reminding us that, for folks who love the craft of building great games, the best challenges only seem impossible. Like most successful license-based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story-driven co-op experiences to date. The concept definitely has room to grow, but as maiden voyages go, Colonial Marines is a clear winner.” - Brandon Justice, EGM


Okay, Brandon. Okay.

Ultra-Real Ripley

This here is a jaw-dropping sculpture of Ellen Ripley from the original Alien movie, and it’s the best sculpt I’ve seen in my entire life. The silicone sculpture was created by Steve Scotts and shows very distinct features of Sigourney Weaver. Check Steve Scotts’ Facebook for more info and pics.

The Greatest Venom Cosplay You’ll Ever See

I honestly don’t think we’ll ever see another Venom cosplay that can top this. Adam Jay of Superhero Photography recently took these photos of a woman being taken over by Marvel’s beloved alien symbiote for a photoshoot, and it’s probably one of the most impressive cosplays I’ve ever seen achieved. The secret of the Venom costume? It’s liquid latex. Check out more photos in the gallery over here, via Superhero Photography’s official site.

Daily Graffiti: In East London, no one can hear you scream. Most likely inspired by the hype surrounding Ridley Scott’s Prometheus, this Alien piece by U.K. based graff artist Probs does H.R. Geiger’s work justice.

The epic Alien production proved that the Samurai Painting style ( No Thinking Just Movement) and offshoot of the Shaolin Shadow painting School can cover large areas with style and grace without getting caught up in indecision and monotony.  This confident application of paint shuns the status quo of run of the mill photo-realism and adopts ultimate fun as its core principle.  You should be able to see the paint strokes, the mistakes, the artists own true style and not hide behind technique and glossy reproduced image.  The spray can is king and influences the final production.

Check out the DAILY GRAFFITI ARCHIVES for more geektastic street art!

[Review] Alien Zombie Megadeath

Last Tuesday saw the release of a PlayStation Network game titled Alien Zombie Megadeath, developed by Pom Pom Games. Honestly, the title alone initially made me want to check the game out, but to much surprise, the downloadable title was much more than just a decent play.

AWESOME: Great old-school gaming feeling similar to Jetpac, 70 levels, loads of shooting and collecting to do, baby rescues!

NOT AWESOME: Terrible co-op, a little too high of a price ($7.99) for what’s being offered.

Hit the jump for my full review of this intense old-school style 2D shoot ‘em up.

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Burt vs. Ernie by littleicyman

Burt vs. Ernie by littleicyman

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