Play As Classic Snake in MGS V: Ground Zeroes

This new trailer for Metal Gear Solid V: Ground Zeroes reveals an exclusive PlayStation mission titled “Deja Vu,” in which players can play as the original classic Snake. Completely untouched by next-gen graphics, the original Snake looks hilarious and adds a nice exclusive feature to those with Sony consoles.

Grand Theft Ebay: Influx of GTA V Collector’s Edition Goodies on Ebay
I threw my $150 down on a Collector’s Edition of Grand Theft Auto V early since I knew it’d sell out fairly quick. Picked it up at midnight to see around 10 people who got one as well. I’m assuming a ton of people didn’t expect it to actually sell out though, as Ebay’s got a massive amount of Collector’s Edition goodies up for grabs for ridiculous money. And when I say ridiculous, I mean ridiculous. 
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Take the New Era 9FIFTY snapback for example. It’s got a Los Santos logo stitched in front and a GTA V emblem on its side. It’s just a hat. And it’s going on Ebay for as high as $95, with actual listings with bids averaging around the $30-$40 area, though I have seen some hats with bids as high as $50 and some pretty decent knock-offs for $33.
The safety deposit bag from the Collector’s Edition is running between $20-$50, but it doesn’t seem to be a popular item with bids. This item is a safety deposit bag with the GTA V logo on it and a key to lock/unlock the bag. I honestly haven’t found a use for mine yet, but if I (frequently) sold drugs, I guess it’d be a cool bag to use? I don’t tend to keep wads of cash with me to need a lockup…
The blueprint map of Los Santos/Blaine County that was available for both the Collector’s Edition and Special Edition versions of Grand Theft Auto V are, as expected, the cheapest item to purchase online right now. I’ve seen a couple go for as little as $2 and as high as $10. Weird — I thought it’d be more sought after since the surfacing of the blacklight messages.
What’s absolutely blowing my fucking mind right now is the amount of money people are willing to spend on the DLC that was included in the Collector’s Edition, which gives players more tattoo options, another garage, an atomic blimp (which was the regular Special Edition of the game, but is going for way cheaper on Ebay), some car power-ups, faster charging ability gages of each character, characters from previous Grand Theft Auto games being available to use online (when it launches), and a couple of other bits. There’s a listing of the DLC for Xbox 360 currently at $89 (8 bids) and the same DLC selling for PS3 for $59 (24 bids!). This DLC is selling for insane cash.
And then, of course, we’ve got the Collector’s Edition of Grand Theft Auto V itself. The entire package, including the safety deposit bag, blueprint map, DLC, New Era snapback, and the steelbook game, all neatly packaged in its big box, is going for as low as $150 to as high as $1000. Chances are, if you’re bidding on a Collector’s Edition, no one really wants to go that much over $150. Those who really want this package are safely bidding up to almost $200.
People ask me if my $150 purchase for GTA V was justified. Was me hashing out an extra $90 for the game really worth it? Absolutely. I wear my Los Santos hat everyday (that’s me, pictured above) and I love having a giant empty box that says ‘Grand Theft Auto V,’ on my living room coffee table. It’s like my Gucci watch of video gaming.

Grand Theft Ebay: Influx of GTA V Collector’s Edition Goodies on Ebay

I threw my $150 down on a Collector’s Edition of Grand Theft Auto V early since I knew it’d sell out fairly quick. Picked it up at midnight to see around 10 people who got one as well. I’m assuming a ton of people didn’t expect it to actually sell out though, as Ebay’s got a massive amount of Collector’s Edition goodies up for grabs for ridiculous money. And when I say ridiculous, I mean ridiculous

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Critics Consensus: Dragon’s Crown (PS3/Vita)
Dragon’s Crown is a 2D RPG/adventure/beat ‘em up game developed by Vanillaware that has been on everyone’s minds the last couple of months due to its controversial art style.  Big boobs don’t go over so well in video games. Boobs aside, Dragon’s Crown is a solid game, according to critics, who all agree it’s a fantastic and in-depth role-playing game that any gamer can enjoy.

"It’s clear that Vanillaware has a fervent love for the roots of the role-playing genre. Nods to old tabletop gaming abound, up to and including a dungeon master-like narrator who carries you through the story. Even so, Dragon’s Crown needn’t be a niche title; its accessible combat and rewarding upgrades are great fun for any action fan.” - Matt Miller, GameInformer
“Dragon’s Crown is quite literally a crowning achievement in the beat ‘em up genre. Utilizing some of the best design concepts of the past 20 years, Vanillaware succeeds in creating a captivating world that you just can’t help but experience over and over.” - Chris Carter, Destructoid
“As a side-scrolling brawler, Dragon’s Crown is deep and loaded with replay. As an example of 2D art in gaming, it’s unequalled. The characters, enemy monsters, bosses, level art, and everything else that goes into the look of the game is unmatched in detail and design.” - James (no last name given, so just James), HardcoreGamer
“With so many goals to pursue, Dragon’s Crown is much larger than most beat-‘em-ups, and more action-packed than most role-playing games. It’s both beautiful and captivating in its style and execution, and overall, it’s a great hybrid of two very different genres.” - Peter Brown, GameSpot
“Dragon’s Crown may start slow, but opens into a truly rewarding experience with each additional hour you put in. Despite some initial barriers to entry, it’s still one of Vanillaware’s most accessible games, catering to the hardcore while inviting in newcomers with its familiar gameplay and beautiful art.” - Lucas Sullivan, GamesRadar

Critics Consensus: Dragon’s Crown (PS3/Vita)

Dragon’s Crown is a 2D RPG/adventure/beat ‘em up game developed by Vanillaware that has been on everyone’s minds the last couple of months due to its controversial art style.  Big boobs don’t go over so well in video games. Boobs aside, Dragon’s Crown is a solid game, according to critics, who all agree it’s a fantastic and in-depth role-playing game that any gamer can enjoy.

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Critics Consensus: Tomb Raider
The much anticipated reboot of Tomb Raider by Crystal Dynamics/Square-Enix hit store shelves today, and without much surprise, it’s getting very positive reviews.
Lara Croft hasn’t been getting much talk since the Edios-published reboot trilogy comprised of Tomb Raider: Legend, Tomb Raider: Anniversary, and Tomb Raider: Underworld, but according to many critics, this is a drastically different experience. The game is much darker now (this is the first in the franchise to be rated ‘M’ for Mature) and pulls influence from the Uncharted video game series, as well as its own older titles.
Here’s what the critics had to say about the new reboot:
“The game itself contains some minor irritations, but Tomb Raider’s own failings are minimal – they only become magnified in light of the games it’s been inspired by and can be compared to. The story, script and cast fall some way short of the brilliance that the Uncharted series has consistently achieved, and the set-pieces never have quite the same ‘it’s too amazing for my brain to process’ factor. The exploration, side-activities and setting never compels or excites to the level of Far Cry 3, and the package offers much less for your money.” - Joel Gregory, Official PlayStation Magazine UK
“For those who have never delved into the series, Tomb Raider serves as a great first step. The combat is the best it’s ever been, puzzles are short but satisfying, and Yamatai is a veritable platforming playground. […] More importantly, it just may convince a new generation to like Tomb Raider again.” - Richard Mitchell, Joystiq
“The gaming equivalent of Christopher Nolan's Batman trilogy, the latest Tomb Raider is a gritty franchise reboot, exploring the origins of everybody’s favorite female adventurer in a new environment. […] With a well written cast of characters, mightily impressive production techniques, sumptuous visuals, tight platforming and surprisingly enjoyable combat, Tomb Raideris most definitely a release to be treasured.” - Liam Martin, Digital Spy
“Beneath the noise there is an engaging story clamouring to be heard, and there are moments of true beauty, serenity and pathos fighting for attention. The game does get better as it goes on, and despite the distractions the last few hours are a pleasure to play. At the centre of it all is a brilliant character, still iconic but more human and believable than she’s ever been before.” - Ellie Gibson, EuroGamer
“Crystal Dynamics has nailed a pitch-perfect new vision for one of gaming’s most recognizable characters, and revitalizes her for what I hope will be many more installments.” - Matt Miller, GameInformer
“It doesn’t try to rewrite the book on third-person action adventure games. But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn’t need to. Lara may be covering some previously charted territory here, but Tomb Raider is so well-crafted, you won’t mind at all.” - Carolyn Petit, GameSpot
“Tomb Raider is well-written, sympathetic, exciting, beautiful and just incredibly well-made.” - Keza MacDonald, IGN
“It’s easy to point out the many ways that Tomb Raider borrows bits and pieces from other popular games of the last five years, but Crystal Dynamics has blended these disparate strengths into something remarkable. It’s cinematic yet open, intense yet laid-back, fresh yet polished. It’s a near-perfect embodiment of the age of the Xbox 360 and PlayStation 3 with a hint of what to expect next.” - Phillip Kolar, Polygon
Bottom line: Tomb Raider has proven to be a remarkable reboot of a beloved franchise. The game took bits and pieces of other games of this generation (Uncharted, Far Cry), mixed them up a bit, and provided an exciting a fresh new take on an old hero. While the multiplayer might not be on par, the writing, story, and overall gameplay experience makes the title really shine. This is THE game to play if you haven’t had a chance to experience previous Lara Croft titles.
Check it: More Tomb Raider on AlbotasBuy it: Tomb Raider (360) (PC) (PS3) 

Critics Consensus: Tomb Raider

The much anticipated reboot of Tomb Raider by Crystal Dynamics/Square-Enix hit store shelves today, and without much surprise, it’s getting very positive reviews.

Lara Croft hasn’t been getting much talk since the Edios-published reboot trilogy comprised of Tomb Raider: Legend, Tomb Raider: Anniversary, and Tomb Raider: Underworld, but according to many critics, this is a drastically different experience. The game is much darker now (this is the first in the franchise to be rated ‘M’ for Mature) and pulls influence from the Uncharted video game series, as well as its own older titles.

Here’s what the critics had to say about the new reboot:

The game itself contains some minor irritations, but Tomb Raider’s own failings are minimal – they only become magnified in light of the games it’s been inspired by and can be compared to. The story, script and cast fall some way short of the brilliance that the Uncharted series has consistently achieved, and the set-pieces never have quite the same ‘it’s too amazing for my brain to process’ factor. The exploration, side-activities and setting never compels or excites to the level of Far Cry 3, and the package offers much less for your money.” - Joel Gregory, Official PlayStation Magazine UK

For those who have never delved into the series, Tomb Raider serves as a great first step. The combat is the best it’s ever been, puzzles are short but satisfying, and Yamatai is a veritable platforming playground. […] More importantly, it just may convince a new generation to like Tomb Raider again.” - Richard Mitchell, Joystiq

The gaming equivalent of Christopher Nolan's Batman trilogy, the latest Tomb Raider is a gritty franchise reboot, exploring the origins of everybody’s favorite female adventurer in a new environment. […] With a well written cast of characters, mightily impressive production techniques, sumptuous visuals, tight platforming and surprisingly enjoyable combat, Tomb Raideris most definitely a release to be treasured.” - Liam Martin, Digital Spy

Beneath the noise there is an engaging story clamouring to be heard, and there are moments of true beauty, serenity and pathos fighting for attention. The game does get better as it goes on, and despite the distractions the last few hours are a pleasure to play. At the centre of it all is a brilliant character, still iconic but more human and believable than she’s ever been before.” - Ellie Gibson, EuroGamer

Crystal Dynamics has nailed a pitch-perfect new vision for one of gaming’s most recognizable characters, and revitalizes her for what I hope will be many more installments.” - Matt Miller, GameInformer

It doesn’t try to rewrite the book on third-person action adventure games. But with its excellent controls, engaging heroine, thrilling combat, and fascinating setting, it doesn’t need to. Lara may be covering some previously charted territory here, but Tomb Raider is so well-crafted, you won’t mind at all.” - Carolyn Petit, GameSpot

Tomb Raider is well-written, sympathetic, exciting, beautiful and just incredibly well-made.” - Keza MacDonald, IGN

It’s easy to point out the many ways that Tomb Raider borrows bits and pieces from other popular games of the last five years, but Crystal Dynamics has blended these disparate strengths into something remarkable. It’s cinematic yet open, intense yet laid-back, fresh yet polished. It’s a near-perfect embodiment of the age of the Xbox 360 and PlayStation 3 with a hint of what to expect next.” - Phillip Kolar, Polygon

Bottom line: Tomb Raider has proven to be a remarkable reboot of a beloved franchise. The game took bits and pieces of other games of this generation (Uncharted, Far Cry), mixed them up a bit, and provided an exciting a fresh new take on an old hero. While the multiplayer might not be on par, the writing, story, and overall gameplay experience makes the title really shine. This is THE game to play if you haven’t had a chance to experience previous Lara Croft titles.

Check it: More Tomb Raider on Albotas
Buy it: Tomb Raider (360) (PC) (PS3

Hotline Miami Coming To PS3 & Vita This Spring

Hellz yeah! The ultra-violent, synth-pulsating, schizophrenic PC indie game from two-man team Dennation Games is making it’s way to PlayStation Network this spring.

In case you’re not familiar with Hotline Maimi, prepare to get your balls/ovaries rocked in twain by the live-action trailer below.

Hotline Miami is the Drive of video games, only with less awkward silence and more brutal violence. Get the PC version on Steam or GOG.

(Source: blog.us.playstation.com)

Critics Consensus: Aliens: Colonial Marines
Today saw the release of the Aliens title everyone has been waiting for since forever. I’m not too sure why so many people were excited for Aliens: Colonial Marines at all, considering the previous entries published by Sega weren’t so great, plus the title just looks like another generic space marine video game. But hey, it had a sweet ass collector’s edition release and it has the title “Aliens,” in it, so I guess that was enough to intrigue the lot of gamers.
Reviews came out and I think it’s safe to say that critics didn’t really have a mixed message here, as most major gaming sites have pretty much bashed this game to bits. ”It’s empty and nostalgic, meticulous and dated. More importantly, it’s hands-off. Like a museum, Colonial Marines is at its best when you’re admiring the view. The moment you attempt to reach out to interact you’re met with a barrier, reminding you that you’re there to look, not to touch.” - Hollander Cooper, GamesRadar
"The problem lies with the aliens themselves; they’re not smart enough to hunt in packs or take you by surprise, they just wilfully hurl themselves in front of your short, controlled bursts. There’s never a feeling of being outwitted or outmanoeuvred, just outraged that you’ve sat down to take on some deadly xenos in one of sci-fi’s most iconic settings and somehow ended up in the equivalent of a clunky, coin-operated shooting gallery." - Tristan Ogilvie, IGN 
“Take away the Aliens license, and you’ve got a shooter that has no reason to exist.” - Jeff Cork, GameInformer
“Unlike the movies, which relied on atmosphere, ominous sounds, and sharp surprises to frighten the bejeezus out of you, the life of these space marines is far more Doom-like. Xenomorphs in the story campaign don’t stalk you — they just lunge, which negates what made them so scary in the first place. Replace them with velociraptors, zombies, or demons, and you’d have essentially the same game.” - Chuck Osborn, Official Xbox Magazine
“If Gearbox’s quality scale has Borderlands 2 at one end and Duke Nukem at the other, Colonial Marines sits somewhere in the middle.” - Leon Hurley, Official PlayStation Magazine UK
“Aliens: Colonial Marines famously considers itself the canonical sequel to Aliens, but the quality of its campaign reduces such a claim to little more than arrogant posturing, as this bumbling fan fiction dares compare itself to one of the most respected science fiction horror films of the 20th century. It barely deserves a comparison with Battlefield Earth. Clocking in at just under five hours, and containing very little in the way of actual story, Colonial Marines quickly establishes itself as nowhere near notable enough to be the ‘true sequel’ it claims to be.” - Jim Sterling, Destructoid
Bottom line: Don’t fucking play this game. It’s generic, the A.I. is absolutely retarded, the graphics are acceptable at best, and it’s got an extremely short campaign experience that ends with a terribly anti-climatic ending. The only thing Colonial Marines has going for it is its use of “Aliens,” in its title, which should be the only reason why anyone would glance at this in the first place. Fans of the series may overcome a nostalgic feeling for the franchise, but it’s safe to say this isn’t even worthy of a thought.
Oh, and it should also be noted that EGM has the sole positive review I’ve seen of this title.
"All things considered, Colonial Marines is a consistently solid, occasionally spectacular shooter that does more than enough to honor the Alien name. It was going to be a tough task from the onset, but despite a ton of potential pitfalls for the talented team at Gearbox, they’ve gone a long way toward reminding us that, for folks who love the craft of building great games, the best challenges only seem impossible. Like most successful license-based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story-driven co-op experiences to date. The concept definitely has room to grow, but as maiden voyages go, Colonial Marines is a clear winner.” - Brandon Justice, EGM
Okay, Brandon. Okay.

Critics Consensus: Aliens: Colonial Marines

Today saw the release of the Aliens title everyone has been waiting for since forever. I’m not too sure why so many people were excited for Aliens: Colonial Marines at all, considering the previous entries published by Sega weren’t so great, plus the title just looks like another generic space marine video game. But hey, it had a sweet ass collector’s edition release and it has the title “Aliens,” in it, so I guess that was enough to intrigue the lot of gamers.

Reviews came out and I think it’s safe to say that critics didn’t really have a mixed message here, as most major gaming sites have pretty much bashed this game to bits. 

It’s empty and nostalgic, meticulous and dated. More importantly, it’s hands-off. Like a museum, Colonial Marines is at its best when you’re admiring the view. The moment you attempt to reach out to interact you’re met with a barrier, reminding you that you’re there to look, not to touch.” - Hollander Cooper, GamesRadar

"The problem lies with the aliens themselves; they’re not smart enough to hunt in packs or take you by surprise, they just wilfully hurl themselves in front of your short, controlled bursts. There’s never a feeling of being outwitted or outmanoeuvred, just outraged that you’ve sat down to take on some deadly xenos in one of sci-fi’s most iconic settings and somehow ended up in the equivalent of a clunky, coin-operated shooting gallery." - Tristan Ogilvie, IGN 

Take away the Aliens license, and you’ve got a shooter that has no reason to exist.” - Jeff Cork, GameInformer

Unlike the movies, which relied on atmosphere, ominous sounds, and sharp surprises to frighten the bejeezus out of you, the life of these space marines is far more Doom-like. Xenomorphs in the story campaign don’t stalk you — they just lunge, which negates what made them so scary in the first place. Replace them with velociraptors, zombies, or demons, and you’d have essentially the same game.” - Chuck Osborn, Official Xbox Magazine

If Gearbox’s quality scale has Borderlands 2 at one end and Duke Nukem at the other, Colonial Marines sits somewhere in the middle.” - Leon Hurley, Official PlayStation Magazine UK

Aliens: Colonial Marines famously considers itself the canonical sequel to Aliens, but the quality of its campaign reduces such a claim to little more than arrogant posturing, as this bumbling fan fiction dares compare itself to one of the most respected science fiction horror films of the 20th century. It barely deserves a comparison with Battlefield EarthClocking in at just under five hours, and containing very little in the way of actual story, Colonial Marines quickly establishes itself as nowhere near notable enough to be the ‘true sequel’ it claims to be.” - Jim Sterling, Destructoid

Bottom line: Don’t fucking play this game. It’s generic, the A.I. is absolutely retarded, the graphics are acceptable at best, and it’s got an extremely short campaign experience that ends with a terribly anti-climatic ending. The only thing Colonial Marines has going for it is its use of “Aliens,” in its title, which should be the only reason why anyone would glance at this in the first place. Fans of the series may overcome a nostalgic feeling for the franchise, but it’s safe to say this isn’t even worthy of a thought.

Oh, and it should also be noted that EGM has the sole positive review I’ve seen of this title.

"All things considered, Colonial Marines is a consistently solid, occasionally spectacular shooter that does more than enough to honor the Alien name. It was going to be a tough task from the onset, but despite a ton of potential pitfalls for the talented team at Gearbox, they’ve gone a long way toward reminding us that, for folks who love the craft of building great games, the best challenges only seem impossible. Like most successful license-based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story-driven co-op experiences to date. The concept definitely has room to grow, but as maiden voyages go, Colonial Marines is a clear winner.” - Brandon Justice, EGM


Okay, Brandon. Okay.

A Little Bit on the Pomeranian-Lion Side: I just watched this trailer for Tokyo Jungle four times in a row. I hope the game gets a plushy pomeranian-lion pre-order bonus.

Sega Ages Coming to 360 and PS3

The Sega Ages series of re-releases started off on the Saturn (e.g. Space Harrier). When Sega went multi-platform, it transitioned to the Japanese PS2 (e.g. Monster World Collection, Treasure Box). Now it’s coming to current gen consoles.

The series is known for including tons of different versions of each game in the release. For example, some of the games on the PS2 Monster World Collection contain the Mark III, Mega Drive, and Sega-16 versions of the game. The disks really documented the history of each game, so hopefully that continues with these download-only versions.

The games currently slated for release are Miracle World, Super Shinobi, Super Hang-On, and three Wonder Boy / Monster World titles. It may be silly to get excited over this sort of thing, but the menus look absolutely amazing. They reflect the console that each title was released on. Check out the arcade and Mega Drive / Genesis menus above.

So far these have only been announced for Japanese consoles, but I’m betting they’ll appear in the west, too.

(Source: andriasang.com)

New Macross Game from Namco Bandai
Macross is one of my favorite series of all time. Usually, those go hand-in-hand with shitty tie-in games [*ahem* Evangelion], but some Macross games are pretty great, from the Super Famicom’s Scrambled Valkyrie to the PSP’s Ace Frontier. Namco Bandai will release a new PS3 game, My Boyfriend Is a Pilot 2012, on July 26 as a double pack which includes the 1986 movie, Do You Remember Love? Judging by the screen caps, it looks like the game will follow the original Macross’ story line, which is awesome news.
[Famitsu via Andriasang.com]

New Macross Game from Namco Bandai

Macross is one of my favorite series of all time. Usually, those go hand-in-hand with shitty tie-in games [*ahem* Evangelion], but some Macross games are pretty great, from the Super Famicom’s Scrambled Valkyrie to the PSP’s Ace Frontier. Namco Bandai will release a new PS3 game, My Boyfriend Is a Pilot 2012, on July 26 as a double pack which includes the 1986 movie, Do You Remember Love? Judging by the screen caps, it looks like the game will follow the original Macross’ story line, which is awesome news.

[Famitsu via Andriasang.com]

A Little Bit On The Street Fighter x Tekken Side: Pac-Man and Mega Man have been announced as playable characters exclusively for the PS3 and PS Vita versions of Street Fighter x Tekken. Not only that, but Mega Man is the weird, realistic version from the old NES box art. This game just got twelveleventybajillion times more awesome.

You Can’t Always Get What You Want

Whether you’re in comics, videogames, movies, or even fast food, things don’t always pan out they way you wanted. Just in time for holiday gift giving, JSalvador has designed additional characters to add to his ever increasing set of “Super Emo Friends.” You can buy them for $15 each HERE.

[Review] Shadows of the Damned

I know this game came out in June, but I just was able to finish it this past weekend.  I picked up Shadows on a recommendation and I was not disappointed at all. Suda 51 and Grasshopper Manufacture’s latest creation lives up to Suda’s other titles’ craziness, great gameplay, and dick jokes.

AWESOME: Fast and exciting 3rd person action, hilarious interactions between Garcia and Johnson, incredible music score, great length for an action title (~15 hours).

NOT AWESOME: Next to no replayability, Great Demon World, repetitive one-liners.

Hit the jump for the full review.

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Japanese PSN Says Okaerinasai
The Japanese PSN is back online finally. But this was a day I had been fearing. Turns out I had nothing to be afraid of though. I figured Sony, being Sony, would decide to block any PS3s outside of Japan from logging into the Japanese PSN as part of their recuperation from the 1337 hackers. I’d be out ¥1800 and a lot of good games. But we Americans can log in just as before. Phew!

Japanese PSN Says Okaerinasai

The Japanese PSN is back online finally. But this was a day I had been fearing. Turns out I had nothing to be afraid of though. I figured Sony, being Sony, would decide to block any PS3s outside of Japan from logging into the Japanese PSN as part of their recuperation from the 1337 hackers. I’d be out ¥1800 and a lot of good games. But we Americans can log in just as before. Phew!

[Review] Alien Zombie Megadeath

Last Tuesday saw the release of a PlayStation Network game titled Alien Zombie Megadeath, developed by Pom Pom Games. Honestly, the title alone initially made me want to check the game out, but to much surprise, the downloadable title was much more than just a decent play.

AWESOME: Great old-school gaming feeling similar to Jetpac, 70 levels, loads of shooting and collecting to do, baby rescues!

NOT AWESOME: Terrible co-op, a little too high of a price ($7.99) for what’s being offered.

Hit the jump for my full review of this intense old-school style 2D shoot ‘em up.

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inFAMOUS 2 E3 Trailer.

If anyone plans on picking this up when it drops tomorrow, let us know in the comments!

#e3 2011

(Source: youtube.com)

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