Cave Meeting Wrap-Up
It’s been a good few years for shoot ‘em up fans, mostly thanks to legendary developer, Cave. They had their annual press event over the weekend and had a few exciting announcements to make.
First of all, they’ll be branching out a bit and creating a platformer for XBLA as well as an adventure game (platform TBA). Cave have almost always stuck with the shooting genre with their only exceptions being a snowboarding game and a puzzle game from their formative years, as well as the recent Shin Megami Tensei MMORPG. The platformer, Nin Nin Jump, looks almost as if Shinobi for PS2 was 2D-ified while the adventure game puts you in the position of a famous Paparazzi photographer.
Cave have taken the iOS by storm with ESPGaluda II and DoDonPachi Daifukkatsu. At the event, they detailed two new apps, plus revisited an old one. iOS will receive a Deathsmiles port, which is good news for anyone who doesn’t own a 360. They are also creating an app that tells an episodic story through Japanese scrolls. The latter will likely be Japan-only since it would take a lot of work to translate all the dialog. Cave will also release a big update to Mushihimesama Bug Panic which will include multiplayer, an autobomb option, and a beefier Lite version.
Most importantly, Cave’s most recent shmup will be ported to Xbox 360. Akai Katana is Cave’s fourth horizontal shooter. If you call it Progear 2 I will smack you. The game features a bullet reflect mechanic similar to Giga Wing or Mars Matrix. The port will feature an optimized widescreen version as well as the 4:3 arcade version. It will be out on May 26 for a whopping $86 before import sites mark up the price. No word on region-lock, but I’ll be sure to keep you updated.
Mysteriously missing from the event was any mention of the XBLA port of Dangun Feveron. I really would have liked a physical release or at least an XBLA port of ESP Ra.De. to have been announced, but you can’t have everything, especially after the recently released awesome port of Guwange.