'Pokemon Black & White 2' Developed For The Hardest Of Hardcore Trainers
If phrases like effort values, ev training, and IV spreads are completely foreign to you and you’ve never checked Smogon.com while breeding and training your ultimate Pocket Monster team, you can go right on ahead and skip this post.
For the rest of us, rejoice! The latest installment of franchise will include a post-game that’s better suited to the hardest of hardcore trainers.
Siliconera caught up with Seth McMahill, Assistant Manager of Product Marketing at Nintendo, who had this to say:
I mean, there’s even areas [inBlack/White 2] in Join Avenue that specifically will lower and raise EV values. I actually found that out online, but if you look at Black/White 2, there’s a lot that really relates directly to that. Like the unlimited dungeon, where you can go and continue to level up, fighting Pokémon that are at an equal level to yours, and continue to get experience points.
Pokémon fans, in the past, always had to deal with what we call ‘grinding the grass,’ where after you get around to beating the Elite 4, it’s like, “What we do now? Keep going through that, or go fight in the grass where characters are 20 levels below??
But this time around, this is a sequel. And all the core fans knew about [EVs and IVs] already. They’ve been talking about it constantly, and it was a big part of Pokémon. And although it was in the undercurrent before as you mentioned, this time we decided, let’s bring it out into the open. Let’s open up the complexity of Pokémon for people who want it.
I first played Pokemon when it originally came out for the original Game Boy waaaay back in the day. Since then, I’ve sunk literally thousands of hours into raising the ultimate fighting machines, so I’m personally stoked about this new addition to the game. Plus, it’ll keep O.G.’s like myself from getting bored after plowing through the main game.
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