IndieCade Kicks Off This Friday
If you’re in the NY area this weekend, you should probably plan on getting your righteous butt over to The Museum of the Moving Image in Astoria for the first ever IndieCade on the east coast.
The festival takes place Friday – Sunday, Feb. 15 – 17. Special guests include Kris Piotrowski (creator of Superbrothers: Sword & Sworcery EP) and Doug Wilson (Johann Sebastien Joust).

Activities include:

Night Games, a Saturday evening of game play over two floors of the Museum


A New York-centric game design challenge: students and faculty from NYU Game Center and Parsons The New School for Design will face-off in a real-time competition to design a video game in one hour


Game Slam, in which game makers present their works and an ongoing festival Show and Tell, inviting attendees to share their own games and to receive feedback


A 10-game arcade tournament


A festival-long game jam, in which invited participants work day-and-night to build a game, culminating in a presentation of the completed games


Oh yeah, and I’ll be there taking pics, video, and passing out free high-fives. If there’s anything you’d like us to cover, let us know in the comments.
See you there!

IndieCade Kicks Off This Friday

If you’re in the NY area this weekend, you should probably plan on getting your righteous butt over to The Museum of the Moving Image in Astoria for the first ever IndieCade on the east coast.

The festival takes place Friday – Sunday, Feb. 15 – 17. Special guests include Kris Piotrowski (creator of Superbrothers: Sword & Sworcery EP) and Doug Wilson (Johann Sebastien Joust).

Activities include:

  • Night Games, a Saturday evening of game play over two floors of the Museum
  • A New York-centric game design challenge: students and faculty from NYU Game Center and Parsons The New School for Design will face-off in a real-time competition to design a video game in one hour
  • Game Slam, in which game makers present their works and an ongoing festival Show and Tell, inviting attendees to share their own games and to receive feedback
  • A 10-game arcade tournament
  • A festival-long game jam, in which invited participants work day-and-night to build a game, culminating in a presentation of the completed games

Oh yeah, and I’ll be there taking pics, video, and passing out free high-fives. If there’s anything you’d like us to cover, let us know in the comments.

See you there!