The Last Of Us - The Albotas Review
In a post-apocalyptic future, 20 years after cordyceps brain infection (CBI), a fungal virus, has mutated most of humanity into blood-crazed corpses, a young girl named Ellie is immune and her blood could be mankind’s last hope. You play as Joel, the reluctant hero tasked with escorting Ellie safely to the hands of the Fireflies, an anti-militia group fighting against tyrannical military oppression. Naughty Dog combines stealth action and survival horror to weave what is quite possibly the greatest narrative use of video games.
- Stealth scenarios that can be tackled countless ways. No two playthroughs are ever the same.
- Upgrade and resource management management akin to survival horror games of yore. You’ll need to strategically calculate the use of every disposable weapon and make every bullet count if you want to survive.
- A realistically unique take on the tired zombie apocalypse cliché.
- Captivating characters, cinematic gameplay sequences and set pieces, and intense emotional situations come together with perfect voice acting and expressive animations to tell one of the greatest stories ever told in video games.
- Exploration pays off. There’s nothing more sucky than scouring every nook and cranny of a video game and not being rewarded with a damn thing. The gorgeously designed areas of The Last of Us are filled with hidden doors, items, and weapons to be scavenged, secret bonus items like comic books and Firefly Pendants, and journal entries that help shape the game’s world and backstory.
- The most thought provoking video game ending in recent memory. You’ll be thinking about it for at least a few hours after the credits have rolled and you’ve turned your PS3 off.
[X] NOT AWESOME
- Not much enemy variety. There’s only 3 different kinds of infected (the kind that can see you, the kind that can’t, and the big kind), and the human enemies all pretty much feel the same.
- More weapon variety would have been nice, but it’s the apocalypse, so it kind of makes sense not to have rocket launchers and grenades all over the place.
- Aside from the combat, progressing through the game feels as though it’s on rails at times. Fortunately, once you realize The Last Of Us is less about choices and more about experiencing and living out the main character’s story, you’ll more than likely not even care.
If you own a PlayStation 3, enjoy top notch storytelling and production values, and possess the mental capacity to view video games as art, you absolutely must play this game. Years from now, The Last Of Us will be cited as a pivotal role in changing the shape of gaming as a storytelling medium. Also, easily one of, if not THE, greatest video game ending of all time. If you were a gamer back in the PS1 days and remember dreaming up what the cinematic future of video games would be like, this is it.
To sum The Last of Us up in one word: Important.