Brownkidd is the founder of Albotas.com. I’m Marc, the other dude. My dad showed me something called Space Invaders at the age of 3. From that moment, I was hooked to all things awesome: videogames, giant robots, and toys.
I originally wrote for a videogame website but always wanted to write for Albotas instead. So that’s what I did. I still love games, especially 2D fighters and shooters, as well as anything old. But designer toys have taken over my blogging life. Or should I say blogLIFE?
Over the past few years, I’ve gotten more and more frustrated with the videogames industry. It’s becoming more like the movie industry every year - publishers only banking on IPs that they can make a series out of, resulting in a lack of innovation or originality. Sure there are a lot of great modern games out there, but it’s not like it used to be. The Dreamcast was the last console with a soul if you ask me.
So over this time I’ve started writing more about designer toys. I started seeing these things in the local record store around 2004 and got familiar with Kidrobot. Then I started seeing stuff from tokidoki and started to actually collect the toys. Now I’m hitting up crazy Kidrobot parties and going to the Designer Toy Awards. Crazy stuff. Anyway, you’re probably here to watch the video rather than read a wall of text, so check it out. And don’t forget to subscribe to our channel!
[blogLIFE is a series of short vlogumentaries told from the perspective of Albotas.com founder Robby “brownkidd” Weiss as he documents his quest to find the American dream accross the wild frontier known as the blogosphere. Take a peek behind the curtain and witness the inner workings, occasional perks, and constant struggles associated with running a semi-popular geek lifestyle blog.]
The SNK licensed portable will be available in just a few months, but I’m still on the fence about buying one. The good news is that the thumbstick is microswitched like the Neo Geo CD controller and the Neo Geo Pocket’s thumbstick (not to mention any arcade stick worth using - sorry HAPP fans). That means super tactile feedback while pulling off quarter circles.
The bad news is that the system stretches the original image. The Neo Geo MVS and AES displayed in a 4:3 aspect ratio. The Neo Geo X uses 16:9. I called this when the thing was first announced, but I hoped I was wrong. Guess I wasn’t. Maybe there’s a letterbox setting somewhere in there.
I was expecting some light reading. But when my review copy of Service Games: The Rise and Fall of SEGA showed up on my doorstep, I found a text book. The nearly 400 page book details every step of Sega’s foray into the console industry, both in America and abroad. The amount of information in this book is staggering. And even though you know how Sega’s fate unfolds, you’re still rooting for them the entire time.
Hit the link for our full review of Service Games: The Rise and Fall of SEGA.
Samus and Link Figmas up for Pre-order at Entertainment Earth
I totally missed out on the first wave of the Samus Figma. Luckily I won’t have to pay $100 on eBay for one. Entertainment Earth has them up for pre-order, as well as the Skyward Sword Link figure. They both ship out in January.
Sega’s mech-based arcade game, Border Break, is getting an iOS version at some point according to Andriasang.com. You know when you know something probably sucks but you really want it anyway? That’s me and Border Break. I don’t know how Sega’s going to translate this game onto the iPad, but hopefully it works out. I’m not buying an iPad just for this, but I’ll definitely pick it up if I ever do get an iPad, just to fulfill my curiosity.
Note: The footage above is from the arcade version of Border Break, not the iOS version.
These God of War: Ascension Single And Multiplayer Trailers Are Kind Of Violent.
Not that violence is anything new to the God of War series. They should just retitle the games Fuck Shit Up In Greece.
The single player trailer up top seems like typical God of War shtick: slicing, dicing, hurdling through the air toward giant monsters, etc. The multiplayer below has all that same stuff, but you’re cutting up dudes online and exposing their intestine pieces. Gross, but awesome.
It’s sad, but I can remember a time when these trailers probably would have blown my mind. At this point, they just seem kind of lifeless and formulaic. I’m hoping it’s one of those “it’s more fun to play than to watch" sort sort of scenarios.
Oh, God! Am I finally becoming the jaded video game blogger that I always dreaded I would?
The Sega Ages series of re-releases started off on the Saturn (e.g. Space Harrier). When Sega went multi-platform, it transitioned to the Japanese PS2 (e.g. Monster World Collection, Treasure Box). Now it’s coming to current gen consoles.
The series is known for including tons of different versions of each game in the release. For example, some of the games on the PS2 Monster World Collection contain the Mark III, Mega Drive, and Sega-16 versions of the game. The disks really documented the history of each game, so hopefully that continues with these download-only versions.
The games currently slated for release are Miracle World, Super Shinobi, Super Hang-On, and three Wonder Boy / Monster World titles. It may be silly to get excited over this sort of thing, but the menus look absolutely amazing. They reflect the console that each title was released on. Check out the arcade and Mega Drive / Genesis menus above.
So far these have only been announced for Japanese consoles, but I’m betting they’ll appear in the west, too.
A Little Bit on the Sonic 2 HD Side: I know I’m in the minority when I say Sonic 4 was pretty good. And a lot of people have taken the mentality that “If Sega can’t remake Sonic the right way, I will.” This gameplay preview of a fan-made remake of Sonic 2 is definitely impressive. Personally, I’m not usually a fan of vector graphics in games, though. But to keep budgets low and dev schedules short, pixely goodness must be cast aside. Sprites for life.
This Is What You Get After Working for Nintendo for 20 Years
Jerry Danson, Senior Manager of Systems and Engineering, joined Nintendo way back in 1991. Now he has a sweet commemorative Mario statue. I can only imagine the absurd amount of money this thing would fetch on eBay.
During this year’s Tokyo Game Show, Namco-Banda announced a new Katamari game is in the works for Sony’s upcoming PS Vita. While there’s no gameplay shown in the above video, we’re pretty sure it will involve rolling stuff up and getting huge. Dual stick handheld Katamari rolling? Don’t even act like you’re not freaking stoked.
McBess has been one of my favorite artists for a while now. His Popeye-meets-punk-rock aesthetic never fails to make my eyeballs happy to be alive and it’s no different with this Gears of War piece. Actually, I’d totally be down for a video game based on this art style.